The Senses Essentia
These runes focus on the mortal senses of sight, hearing, taste, touch, and smell. Manipulate how others experience the world around them through the normal mortal senses, and control how you experience the world around yourself, or change the disruptive aspect of something around you by using the runes and targeting the disruption directly.
Siluur - Sight - 2,500gp
Examples: When you combine this rune with a spell that deals radiant damage you can blind the target with a saving throw against your save DC, make your eyesight stronger by 100ft in darkvision and regular vision, affect the line of sight of someone looking for you making it harder for them to see you provided you used the rune subtly, increase the eyesight of your allies(both animal and humanoid), protect your eyes against blinding effects.
Handruut - Hearing - 2,500gp
Examples: When you combine this rune with a spell that deals thunder damage you can make the spell especially thunderous and deafen the target against your spell save, reduce the amount of thunder damage being dealt, reduce the range that your enemies can hear your footsteps, enhance your own or allies hearing and make them able to hear far more, and make it so your voice can travel across the room to someone in particular you target with the rune.
Shentta - Smell - 2,500gp
Examples: Manipulate what others smell, protect your own sense of smell, make it possible for smells to be smelled from farther distances, and enhance your sense of smell and allies sense of smell to a much higher point, borrow the sense of smell from creatures you are familiar with.
Tantura - Touch - 2,500gp
Examples: Manipulate your own or others sense of touch, make things seem hot or cold, make things feel frail or weak, make things feel like they are burning your target or stifle their sense of touch causing confusion, make your sense of touch increased and make your ability to touch burning things easier and less painful and harmful.
Namtuur - Taste - 800gp
Examples: Manipulate your ability to taste, sense thing's flavor, and manipulate the taste of others to mislead them or to make them think they are eating something else. Manipulate how poison and noxious gases taste and manipulate how your allies taste things.

