Ashborn
The Ashborn are similar to the Novans in their bloodline blessings, but are blessed by the eternal fires of the Phoenix’s, both light and dark. You are often the direct child of a phoenix taken humanoid form and a mortal capable of giving birth. Your blessings include two or four dark red and black fiery avian wings, a pair of dark red, grey, or white eyes, and your skin is often pitch black with your veins alight with fire. You are considered a warrior from birth, and you can hail from any empire, differing from the Abirrian and Borrian focus of the Novans.
Ability Score Improvements:
5e - You gain a +2 bonus to your Charisma and a +1 bonus to your Wisdom
3.5e - You gain a +2 bonus to your Charisma, a +2 bonus to your Wisdom, and a -2 debuff to your Strength.
Species - You are Humanoid and Elemental(3.5e)
Size - You are Medium
Movement Speed - Your base movement speed is 30ft, you have a fly speed of 30ft.
Proficiencies: You have a +3 bonus to your Gather Information Checks and Bluff checks(3.5e)/Proficiency with the Persuasion and Deception skills(5e)
Dark Wings - You are able to fly at will using your wings.
Songbird’s Lullaby - Your phoenix lineage enables you to sing enchanting songs and hum melancholy tunes to affect the world around you. You may use an Action(5e)/Standard Action(3.5e) to sing or hum a lovely tune to attempt to temporarily stun your enemies in a 20ft radius centered on yourself. Your enemies within radius must make a Wisdom Save(5e)/Will Save(3.5e) with a DC of 13 to not be affected by this ability. Creatures that fail the save are temporarily knocked unconscious for 1 minute.
Solar Healing - Your people are enlivened by solar energy, and you restore hitpoints while under direct sunlight, restoring 1 hitpoint per minute. When you level up and roll to add more hitpoints, you can add another 1 hitpoints on top of your rolled hitpoints.
Solar Burst - You may use your Action(5e)/Full Round Action(3.5e) to unleash stored sunlight into a dark place, releasing true sunlight in a 30ft spherical radius centered on yourself. This effect is immediate and lasts for 1 round. Creatures vulnerable to radiant damage, undead, and evil creatures take radiant damage equal to 1d6+1 for each of your character levels and must make a Constitution Save(5e)/Fortitude Save(3.5e) of 15 to take no damage.

