Maethiian/Temman Empire
The Atmossian Empire of Maeth is a brother empire to their ancestors, the Empire of Aeth, the realm of pure wind, air elementals, and air nymphs. The Empire of Maeth is a tribal nation full of both physical body mortals and storm and wind spirits. The people of Maeth are rivals of the Tribes of Kerth. Their opinion on Divinity is far different than the belifs of the Kerthians, leading to a several thousand year religious grudge. The Maethean Empire is close with their ancestor empire of Aeth, being defensive, trade, and military allies, and both sit on the high court of peace in the Atmos, tasked with maintaining the safety of the Atmos against the eldest Draconic Empire of Draco’Khall.
The Maethians are known for their strange symbiotic relationship with Ice and the primal powers of long dead giant-elemental spirits, the original source of all Giants in the world, the Maethians certain that the Colossir, their spirit godheads are not from this mortal plane, not from Abraeas’Dor. The religion of the Maethians is far from aggressive, and is built around mediation, monk monasteries, and monk-like traditions. This realm is known for its extremely quick and stealthy airships and sentient cloud pets that are created by the constant storms that appear in the great icy mountains that fill most of the Maethean Empire’s mainland.
The people of Maeth are known for their extraordinary storm and weather abilities, including summoning storms, controlling wind speeds, air pressure, and controlling rain and snow. Protected by their great mountains and their Living Lights, conceptual entities of storms and weather, the people of Maeth have never lived a single day without heavy snowfall or torrential rains.

