Naven
You are Naven, a species created by the Abirrian god known as Habrintom, the twin brother of Arsham, who stood for nature and natural power, who built your people from the bones of great serpents and scorpions. Your people were the first species born to Habrintom, and have a long and storied history in the realm of Abraeas’Dor.
Your people, known for their camouflaging capabilities and transforming abilities, are an extremely potent adversary. The Naven often always live in Abirria, but there are large populations of Naven in Roth and Thraxus’Nal, some even choosing to live in the Depths and the Core due to their taste for dark tunnels and hidden lairs.
The Naven are the result of Harbintom's experiments with nature, and this is readily apparent when the Naven move for war or begin hunting their prey. The greatest hunters in the realms of Abraeas’Dor, you and your people are high on the danger meters when it comes to animals and beasts that you mark as your prey.
Your people range from small size to large size, and often have sharp dark green, dark red, and yellow-black spotted scales, with a frill of veiny flesh around the neck that raises when you are under attack. Your long scorpion-like tails are around 6ft long on a medium Naven, and your long avian talons are used for melee attacks. Your curved fangs make for an excellent biting weapon, and your often bright yellow and bright green reptilian eyes make you quite a sight to behold to a person who has never met your kind before.
Naven Species Template
Ability Score Improvements
5e - You gain a +2 in Dexterity and a +1 in Wisdom
3.5e - You gain a +3 in Dexterity, a +1 in Wisdom, a -2 debuff to Charisma.
Species - You are a Monstrosity
Size - You are Medium to Large Size(Bulky and Strong Variation)
Movement Speed - Your base movement speed is 30ft, and you have a climb speed and swim speed equal to your base movement speed.
Proficiencies - You are proficient with the Survival Skill(5e and 3.5e), Stealth Skill(5e)/Move Silently Skill(3.5e)
Darkvision - You have darkvision out to 60ft
Wildforms - You can transform into a beast or monstrosity of CR 3 or less that you are familiar with once per long rest. You use the creature’s statblock, but retain your own intelligence and awareness of your allies and enemies, and can understand languages you are able to speak and read while in your wildform. You can do this 1/Long Rest.
Unarmed Strikes and Natural Weapons - You have multiple Unarmed Strikes that you can make, using your Dexterity as the modifier. You are proficient with your natural weapons
Talons - Your birdlike talons on your hands are able to slash opponents as an unarmed strike and natural weapon. This attack deals 1d6 slashing damage on a hit
Savage Bite - Your razor-sharp teeth can be used to make attacks as Unarmed Strikes and Natural Weapons. Your bite deals 1d6 piercing damage + Dex Modifier + Proficiency Bonus on a hit and uses your Dexterity Score for your attack.
Piercing Tails - Your pinpointed, long, and flexible scorpion-like tails can be used to make attacks. Your tails deal 1d4+your Dex Modifier+Proficiency Bonus on a hit.
Natural Camouflage - Your people are masters at hiding in the forests of the world, and you are no different. Your Stealth(5e)/Hide(3.5e)/Move Silently(3.5e) checks have advantage(5e)/get a +5 buff(3.5e) in heavily forested areas.
Origin Naven Subspecies
Traits and Appearance: These Naven are the descendants of the first ever Naven, created by Habrintom in ages past. The Origin Naven have dark greenish silver scales with the occasional bright silver scales in a strange pattern on their bodies that are the equivalent of birth marks. having sharp noses and long forked tongues, large sharp claws on their hands, talons on their feet, and bright grey, green, or blue snake eyes. Their faces are reminiscent of serpents, but their features are mostly humanoid, with flared nostrils and dark, small scales all across their faces. These naven, like all other naven, have the twin scorpion tails that they use to climb and make attacks with, alongside their claws and teeth.
Physical Features: The origin naven have a large bite capacity despite having a humanoid mouth. Their mouths can unhinge like serpents, and around their necks is a greenish blue frill that appears when a Naven is hungry or about to attack. These Naven are known among their brethren for their much more draconic tendencies.
Subspecies Bonuses: The Origin Naven are capable of climbing at the same rate as they can walk or run, and can double their movement speed for 1 minute, once per day. Their subspecies is capable of speaking to beasts without the use of magic. The Origin naven has the standard natural weapons combo that all Naven have.
Hunter Naven Subspecies
Traits and Appearance: These naven are the fastest and most agile of the Naven species, and are far more slender than others of their kind. They are hunters, through and through, and their bodies reflect that. Their bodies are often black or dark grey with the occasional splash of dark blue or dark red in their scales. Their heads are far more animalistic, like the head of king cobra.
Physical Features: These Naven are the primary hunters of the Naven population, and are built to move on all fours and leap from location to location, making their legs double jointed for springing and their body more aerodynamic. Their arms are deceptively strong and toned, and their use of weapons like Javelins makes their arms exceptionally strong and muscular.
Subspecies Bonuses: These Naven have a movement speed of 50ft per round, and have a climb speed and swim speed equal to their walking speed. In addition, these Naven can jump double their normal distance with a 10ft headstart on a long jump or high jump.
Shifter Naven Subspecies
Traits and Appearance: These Naven are far larger and bulkier than the other species of Naven. They are large sized, starting at 10ft tall, and walk on two feet, rarely going down on all fours. Taking on the appearance of a dragon serpent, with a draconic head filled to the brim with acid glands. These naven have broad shoulders, are extremely strong, and are the heaviest subspecies of Naven.
Physical Features: These Naven are around 10ft tall at minimum, reaching all the way up to 15 feet tall before ending their growth, and these naven are the master shifters of the Naven subspecies, showing lasting signs of other beasts and monsters that they have shifted into to decorate their larger and scarred scales.
Subspecies Bonuses: These Naven are capable of shifting into creatures of CR 4 or less once per day, and they can borrow the resistances and talents of beasts and monstrosities they are familiar with by using a Bonus Action(5e)/Swift Action(3.5e)

